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Releases: haskell-game/sdl2

v2.5.5.0

19 Apr 19:46
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Full Changelog: v2.5.4.0...v2.5.5.0

v2.5.4.0

04 Oct 19:53
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What's Changed

  • Add missing floating point variants of render functions by @hanst99 in #271
  • Fix createCursor inputs, add createCursorFrom by @dpwiz in #273
  • Add a flag allowing one to disable using pkgconfig by @expipiplus1 in #274

Full Changelog: v2.5.3.3...v2.5.4.0

v2.5.3.3

19 Jun 15:59
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  • Use #alignment from some recent hsc2hs

New Contributors

Full Changelog: v2.5.3.2...v2.5.3.3

2.5.3.2

19 Mar 14:43
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Full Changelog: v2.5.3.1...v2.5.3.2

2.5.3.1

11 Jan 07:33
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2.4.1.0

29 Jun 07:48
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  • More SDL functions no longer allocate. See #179 and #178. Thanks to @chrisdone for this work.

  • Fixed an off-by-one bug in SDL.Input.Mouse.getMouseButtons. See #177 for more information. Thanks to @Linearity for identifying and fixing this bug.

v2.4.0.1

11 Mar 16:05
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Raise upper bounds for `exceptions` to <0.11

v2.4.0

11 Mar 02:44
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Raise upper bounds for `exceptions` to <0.10

v2.2.0

16 Aug 13:43
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Indicate in AudioDeviceEventData if the device is an addition or not

v2.1.3.1

31 Jan 15:49
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Bump package version to 2.1.3.1