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Add character sprite editor, remove SLG maps as options from ADV mode #354
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jonko0493
merged 14 commits into
haroohie-club:main
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jonko0493:CharacterSpriteEditor
Jul 18, 2024
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Add character sprite editor, remove SLG maps as options from ADV mode #354
jonko0493
merged 14 commits into
haroohie-club:main
from
jonko0493:CharacterSpriteEditor
Jul 18, 2024
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There was a problem where swapping between large/small sprites wouldn't work. That has been fixed with a lot of RE work into figuring out how textures get allocated! |
WiIIiam278
approved these changes
Jul 18, 2024
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Looks good now :)
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Currently lacks any UI, but it works (with caveats)!
Firstly, fixes #101 as that was just a result of TAID0 (the gym map) happening to be a puzzle phase map! Weird since it's not labeled like the others.
Secondly, closes #89, finally! With some caveats. Notably:
As a result, you can't set the position of the eye and mouth animations! They're currently hardcoded to random values to prove that they work, but will need UI to actually implement. We also might consider embedding the positions in the body's filename (like we do timings).Fixed, you can now do this through filename.Currently, it doesn't save changes to CHRDATA.S, so changes to the character and marking it as large or not don't propagate currently. I'll fix this before merge.Fixed.