Generate more correct shapes as result of 2D difference #317
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The
Shape
instance created as the result of a 2D difference isn't internally consistent. It contains objects that refer to other objects, which are part of one of the inputShape
s, but not part of the result. As far as I can tell, this doesn't result in any bugs, but it limits algorithms that operate on the result'sShape
instance.This pull request improves the situation, making the result not fully correct, but much more so. It should be good enough to rewrite the sweep algorithm, so it no longer causes vertex validation warnings. This is required to address #242, and there's a WIP version of this rewrite in #278.