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Add Vector<2>::cross #1065

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Sep 9, 2022
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1 change: 1 addition & 0 deletions crates/fj-math/src/triangle.rs
Original file line number Diff line number Diff line change
Expand Up @@ -114,6 +114,7 @@ pub struct NotATriangle<const D: usize> {
}

/// Winding direction of a triangle.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub enum Winding {
/// Counter-clockwise
Ccw,
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5 changes: 5 additions & 0 deletions crates/fj-math/src/vector.rs
Original file line number Diff line number Diff line change
Expand Up @@ -127,6 +127,11 @@ impl Vector<2> {
pub fn unit_v() -> Self {
Vector::from([1., 0.])
}

/// Compute the 2D cross product with another vector
pub fn cross(&self, other: &Self) -> Scalar {
(self.u * other.v) - (self.v * other.u)
}
}

impl Vector<3> {
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