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"waterway=stream" with "tunnel=yes" nearly invisible #282

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mozzbozz opened this issue Dec 12, 2013 · 1 comment · Fixed by #722
Closed

"waterway=stream" with "tunnel=yes" nearly invisible #282

mozzbozz opened this issue Dec 12, 2013 · 1 comment · Fixed by #722

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@mozzbozz
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As you can see below the marker at http://www.openstreetmap.org/?mlat=53.04788&mlon=8.62900#map=19/53.04788/8.62900 , a "waterway=stream" is nearly invisible (and on some screens due to wrong settings probably not at all):
tile
(on the real map it looks even worse) I would suggest using slightly darker blue for them.

Also I noticed, that the tunnel isn't rendered ontop the market place. Though the name label of the stream is. I think that a consistent behaviour should be used (I prefer seeing the tunneled stream "shining through the marketplace" over making it invisible completely):
http://www.openstreetmap.org/?mlat=53.04803&mlon=8.62870#map=19/53.04803/8.62870

@matkoniecz
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Or at least stop displaying name of invisible feature.

matthijsmelissen added a commit to matthijsmelissen/openstreetmap-carto that referenced this issue Jun 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers
  instead or wider on some and narrower on other zoomlevels).
* Merge definitions of stream, drain, and ditch.
* Render river/canal in tunnel like stream/drain/ditch in tunnel.
* Render river/canal in tunnel in tunnel-style on z12 and z13.
* Render tunnel=culvert like tunnel=yes.

This solves the following issues:
* Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11
* Fixes 4656 (trac): waterway=canal too wide compared with highways at z14
* Fixes 4507 (trac): Waterways in a tunnel may be confused for roads
* Fixes 4227 (trac): canals as tunnels render differently at low zooms
* Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway
* Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check
* Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible

With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen added a commit to matthijsmelissen/openstreetmap-carto that referenced this issue Jun 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers
  instead or wider on some and narrower on other zoomlevels).
* Merge definitions of stream, drain, and ditch.
* Render river/canal in tunnel like stream/drain/ditch in tunnel.
* Render river/canal in tunnel in tunnel-style on z12 and z13.
* Render tunnel=culvert like tunnel=yes.

This solves the following issues:
* Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11
* Fixes 4227 (trac): canals as tunnels render differently at low zooms
* Fixes 4507 (trac): Waterways in a tunnel may be confused for roads
* Fixes 4656 (trac): waterway=canal too wide compared with highways at z14
* Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway
* Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check
* Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible

With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen added a commit to matthijsmelissen/openstreetmap-carto that referenced this issue Jun 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers
  instead or wider on some and narrower on other zoomlevels).
* Merge definitions of stream, drain, and ditch.
* Render river/canal in tunnel like stream/drain/ditch in tunnel.
* Render river/canal in tunnel in tunnel-style on z12 and z13.
* Render tunnel=culvert like tunnel=yes.

This solves the following issues:
* Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11
* Fixes 4227 (trac): canals as tunnels render differently at low zooms
* Fixes 4507 (trac): Waterways in a tunnel may be confused for roads
* Fixes 4656 (trac): waterway=canal too wide compared with highways at z14
* Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway
* Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check
* Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible

With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen added a commit to matthijsmelissen/openstreetmap-carto that referenced this issue Jul 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers
  instead or wider on some and narrower on other zoomlevels).
* Merge definitions of stream, drain, and ditch.
* Render river/canal in tunnel like stream/drain/ditch in tunnel.
* Render river/canal in tunnel in tunnel-style on z12 and z13.
* Render tunnel=culvert like tunnel=yes.

This solves the following issues:
* Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11
* Fixes 4227 (trac): canals as tunnels render differently at low zooms
* Fixes 4507 (trac): Waterways in a tunnel may be confused for roads
* Fixes 4656 (trac): waterway=canal too wide compared with highways at z14
* Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway
* Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check
* Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible

With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen added a commit to matthijsmelissen/openstreetmap-carto that referenced this issue Jul 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers
  instead or wider on some and narrower on other zoomlevels).
* Merge definitions of stream, drain, and ditch.
* Render river/canal in tunnel like stream/drain/ditch in tunnel.
* Render river/canal in tunnel in tunnel-style on z12 and z13.
* Render tunnel=culvert like tunnel=yes.

This solves the following issues:
* Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11
* Fixes 4227 (trac): canals as tunnels render differently at low zooms
* Fixes 4507 (trac): Waterways in a tunnel may be confused for roads
* Fixes 4656 (trac): waterway=canal too wide compared with highways at z14
* Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway
* Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check
* Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible

With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen added a commit to matthijsmelissen/openstreetmap-carto that referenced this issue Jul 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers
  instead or wider on some and narrower on other zoomlevels).
* Merge definitions of stream, drain, and ditch.
* Render river/canal in tunnel like stream/drain/ditch in tunnel.
* Render river/canal in tunnel in tunnel-style on z12 and z13.
* Render tunnel=culvert like tunnel=yes.

This solves the following issues:
* Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11
* Fixes 4227 (trac): canals as tunnels render differently at low zooms
* Fixes 4507 (trac): Waterways in a tunnel may be confused for roads
* Fixes 4656 (trac): waterway=canal too wide compared with highways at z14
* Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway
* Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check
* Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible

With thanks to @yarl for the work on gravitystorm#198.
@matthijsmelissen matthijsmelissen self-assigned this Jul 20, 2014
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