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"waterway=stream" with "tunnel=yes" nearly invisible #282
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Or at least stop displaying name of invisible feature. |
matthijsmelissen
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Jun 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers instead or wider on some and narrower on other zoomlevels). * Merge definitions of stream, drain, and ditch. * Render river/canal in tunnel like stream/drain/ditch in tunnel. * Render river/canal in tunnel in tunnel-style on z12 and z13. * Render tunnel=culvert like tunnel=yes. This solves the following issues: * Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11 * Fixes 4656 (trac): waterway=canal too wide compared with highways at z14 * Fixes 4507 (trac): Waterways in a tunnel may be confused for roads * Fixes 4227 (trac): canals as tunnels render differently at low zooms * Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway * Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check * Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen
added a commit
to matthijsmelissen/openstreetmap-carto
that referenced
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Jun 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers instead or wider on some and narrower on other zoomlevels). * Merge definitions of stream, drain, and ditch. * Render river/canal in tunnel like stream/drain/ditch in tunnel. * Render river/canal in tunnel in tunnel-style on z12 and z13. * Render tunnel=culvert like tunnel=yes. This solves the following issues: * Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11 * Fixes 4227 (trac): canals as tunnels render differently at low zooms * Fixes 4507 (trac): Waterways in a tunnel may be confused for roads * Fixes 4656 (trac): waterway=canal too wide compared with highways at z14 * Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway * Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check * Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible With thanks to @yarl for the work on gravitystorm#198.
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matthijsmelissen
added a commit
to matthijsmelissen/openstreetmap-carto
that referenced
this issue
Jun 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers instead or wider on some and narrower on other zoomlevels). * Merge definitions of stream, drain, and ditch. * Render river/canal in tunnel like stream/drain/ditch in tunnel. * Render river/canal in tunnel in tunnel-style on z12 and z13. * Render tunnel=culvert like tunnel=yes. This solves the following issues: * Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11 * Fixes 4227 (trac): canals as tunnels render differently at low zooms * Fixes 4507 (trac): Waterways in a tunnel may be confused for roads * Fixes 4656 (trac): waterway=canal too wide compared with highways at z14 * Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway * Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check * Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen
added a commit
to matthijsmelissen/openstreetmap-carto
that referenced
this issue
Jul 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers instead or wider on some and narrower on other zoomlevels). * Merge definitions of stream, drain, and ditch. * Render river/canal in tunnel like stream/drain/ditch in tunnel. * Render river/canal in tunnel in tunnel-style on z12 and z13. * Render tunnel=culvert like tunnel=yes. This solves the following issues: * Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11 * Fixes 4227 (trac): canals as tunnels render differently at low zooms * Fixes 4507 (trac): Waterways in a tunnel may be confused for roads * Fixes 4656 (trac): waterway=canal too wide compared with highways at z14 * Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway * Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check * Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen
added a commit
to matthijsmelissen/openstreetmap-carto
that referenced
this issue
Jul 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers instead or wider on some and narrower on other zoomlevels). * Merge definitions of stream, drain, and ditch. * Render river/canal in tunnel like stream/drain/ditch in tunnel. * Render river/canal in tunnel in tunnel-style on z12 and z13. * Render tunnel=culvert like tunnel=yes. This solves the following issues: * Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11 * Fixes 4227 (trac): canals as tunnels render differently at low zooms * Fixes 4507 (trac): Waterways in a tunnel may be confused for roads * Fixes 4656 (trac): waterway=canal too wide compared with highways at z14 * Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway * Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check * Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible With thanks to @yarl for the work on gravitystorm#198.
matthijsmelissen
added a commit
to matthijsmelissen/openstreetmap-carto
that referenced
this issue
Jul 10, 2014
* Merge definitions of canal and river (canals are now as wide as rivers instead or wider on some and narrower on other zoomlevels). * Merge definitions of stream, drain, and ditch. * Render river/canal in tunnel like stream/drain/ditch in tunnel. * Render river/canal in tunnel in tunnel-style on z12 and z13. * Render tunnel=culvert like tunnel=yes. This solves the following issues: * Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11 * Fixes 4227 (trac): canals as tunnels render differently at low zooms * Fixes 4507 (trac): Waterways in a tunnel may be confused for roads * Fixes 4656 (trac): waterway=canal too wide compared with highways at z14 * Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway * Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check * Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible With thanks to @yarl for the work on gravitystorm#198.
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As you can see below the marker at http://www.openstreetmap.org/?mlat=53.04788&mlon=8.62900#map=19/53.04788/8.62900 , a "waterway=stream" is nearly invisible (and on some screens due to wrong settings probably not at all):
(on the real map it looks even worse) I would suggest using slightly darker blue for them.
Also I noticed, that the tunnel isn't rendered ontop the market place. Though the name label of the stream is. I think that a consistent behaviour should be used (I prefer seeing the tunneled stream "shining through the marketplace" over making it invisible completely):
http://www.openstreetmap.org/?mlat=53.04803&mlon=8.62870#map=19/53.04803/8.62870
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