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baseURL = 'https://graffathon.org/' | ||
languageCode = 'en-us' | ||
title = 'Graffathon 2024' | ||
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[menu] | ||
[[menu.main]] | ||
name = "Home" | ||
url = "/" | ||
weight = 1 | ||
[[menu.main]] | ||
name = "News" | ||
pageRef = "news" | ||
weight = 2 | ||
[[menu.main]] | ||
name = "Contact" | ||
pageRef = "contact" | ||
weight = 3 | ||
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[taxonomies] | ||
tag = "tags" | ||
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[params] | ||
dateFormat = "Jan 2, 2006" |
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--- | ||
title: "Contact" | ||
layout: staticpage | ||
--- | ||
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<p>Email: <a href="mailto:[email protected]">[email protected]</a></p> | ||
<p> | ||
Telegram: | ||
<a href="https://t.me/+IJ89AkccCKQyNzE0" target="_blank" | ||
>https://t.me/+IJ89AkccCKQyNzE0</a | ||
> | ||
</p> | ||
<p>IRC: #dot @ IRCNet</p> | ||
<p> | ||
Facebook: | ||
<a | ||
href="https://www.facebook.com/DigitalMediaClubOfAaltoUniversity" | ||
target="_blank" | ||
>https://www.facebook.com/DigitalMediaClubOfAaltoUniversity</a | ||
> | ||
</p> | ||
<p> | ||
Official name: Digitaalisen median ammattiainekerho DOT ry | ||
</p> | ||
<p> | ||
Business ID (Y-tunnus): 3071317-5 | ||
</p> | ||
<p> | ||
IBAN: FI36 1309 3000 2025 49 (Nordea) | ||
</p> |
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<a href="{{ .Destination | safeURL }}" {{ with .Title}} title="{{ . }}"{{ end }} {{ if strings.HasPrefix .Destination "http" }} target="_blank" rel="noopener noreferrer" {{ end }}> {{ .Text | safeHTML }} </a> |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
{{ partial "head.html" . }} | ||
<body> | ||
{{ partial "header.html" . }} {{ partial "nav.html" . }} | ||
<main>{{ block "main" . }}{{ end }}</main> | ||
</body> | ||
</html> |
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{{ define "main" }} | ||
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<h2>Category: {{ .Title }}</h2> | ||
{{ range .Pages.ByPublishDate.Reverse }} | ||
<ul> | ||
<li> | ||
<a href="{{ .RelPermalink }}">{{ .Title }}</a> | ||
{{ partial "date.html" . }} | ||
</li> | ||
</ul> | ||
{{ end }} {{ end }} |
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{{ define "main" }} | ||
<h2>{{ .Title }}</h2> | ||
{{ partial "date.html" . }} | ||
<br></br> | ||
{{ .Content }} | ||
{{ end }} |
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{{ define "main" }} | ||
<h2>{{ .Title }}</h2> | ||
{{ .Content }} {{ end }} |
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{{ define "main" }} | ||
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<h2>About</h2> | ||
{{ end }} |
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{{ $dateTime := .PublishDate.Format "2006-01-02" }} {{ $dateFormat := | ||
.Site.Params.dateFormat | default "Jan 2, 2006" }} | ||
Published on <time datetime="{{ $dateTime }}">{{ .PublishDate.Format $dateFormat }}</time> | ||
{{ with .Params.tags }} | ||
<br /> | ||
Category: {{ range . }} {{ $href := print (relURL "tags/") (urlize .) }} | ||
<a href="{{ $href }}">{{ . }}</a> | ||
{{ end }} {{ end }} |
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<head> | ||
<meta charset="utf-8" /> | ||
<meta | ||
name="viewport" | ||
content="width=device-width, initial-scale=1, shrink-to-fit=no" | ||
/> | ||
{{ $css := "style.css" | relURL }} {{ $shader := "shader.js" | relURL }} {{ | ||
$favicon := "favicon.png" | relURL }} | ||
<link rel="stylesheet" href="{{ $css }}" /> | ||
<script src="{{ $shader }}"></script> | ||
<link rel="icon" type="image/x-icon" href="{{ $favicon }}" /> | ||
{{ $title := print .Title " - " .Site.Title }} {{ if .IsHome }}{{ $title = | ||
.Site.Title }}{{ end }} | ||
<title>{{ $title }}</title> | ||
</head> |
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{{ $dotlogo := "dot_logo_white.png" | relURL }} | ||
<header> | ||
<canvas></canvas> | ||
<img | ||
src="{{ $dotlogo }}" | ||
alt="Digital Media Club of Aalto University - DOT ry" | ||
/> | ||
</header> |
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<nav> | ||
<ul class="nav-links"> | ||
{{ range .Site.Menus.main }} {{ $text := print .Name | safeHTML }} | ||
<li><a href="{{ .URL }}">{{ $text }}</a></li> | ||
{{ end }} | ||
</ul> | ||
</nav> |
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window.onload = function () { | ||
const canvas = document.querySelector("canvas"); | ||
const gl = canvas.getContext("webgl"); | ||
if (!gl) { | ||
alert("Failed to initialize WebGL."); | ||
} | ||
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const vertexShaderSource = ` | ||
attribute vec4 a_position; | ||
void main() { | ||
gl_Position = a_position; | ||
} | ||
`; | ||
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const fragmentShaderSource = ` | ||
precision highp float; | ||
uniform vec2 u_resolution; | ||
uniform float u_time; | ||
float hash(vec3 p) { | ||
return fract(sin(dot(p, vec3(127.1, 311.7, 235.2))) * 43758.5453); | ||
} | ||
float noise(vec3 p) { | ||
vec3 i = floor(p); | ||
vec3 f = fract(p); | ||
vec3 u = f * f * (3.0 - 2.0 * f); | ||
return mix( | ||
mix( | ||
mix(hash(i), hash(i + vec3(1.0, 0.0, 0.0)), u.x), | ||
mix(hash(i + vec3(0.0, 1.0, 0.0)), hash(i + vec3(1.0, 1.0, 0.0)), u.x), | ||
u.y | ||
), | ||
mix( | ||
mix(hash(i + vec3(0.0, 0.0, 1.0)), hash(i + vec3(1.0, 0.0, 1.0)), u.x), | ||
mix(hash(i + vec3(0.0, 1.0, 1.0)), hash(i + vec3(1.0, 1.0, 1.0)), u.x), | ||
u.y | ||
), | ||
u.z | ||
); | ||
} | ||
float fbm(vec3 p) { | ||
float v = 0.0; | ||
float a = 0.5; | ||
vec3 shift = vec3(101.618); | ||
for (int i = 0; i < 9; ++i) { | ||
v += a * noise(p); | ||
p = p * 2.0 + shift; | ||
a *= 0.48; | ||
} | ||
return v; | ||
} | ||
float h(float t) { | ||
return sin(t * 6.283) * 0.5 + 0.5; | ||
} | ||
vec3 aurora(vec2 uv, float time) { | ||
vec2 q = vec2(uv.x, 1.0 - uv.y + u_time * 0.03); | ||
vec3 fbmUV = vec3(q * 10., time * 0.5); | ||
float f = fbm(fbmUV); | ||
vec3 color = vec3(h(f), h(f + 0.333), h(f + 0.666)); | ||
float mask = smoothstep(0.2, 0.0, abs(uv.y + 0.5 - f) * 5.0); // Mask | ||
return color * mask; | ||
} | ||
vec3 getColor(vec2 uv, float time) { | ||
vec3 col = aurora(uv, time); | ||
return col; | ||
} | ||
void main() { | ||
vec2 uv = gl_FragCoord.xy - u_resolution.xy * 0.5; | ||
uv /= u_resolution.y; | ||
uv /= 1.3; // zoom | ||
gl_FragColor = vec4(getColor(uv, u_time), 1.0); | ||
} | ||
`; | ||
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function createShader(gl, type, source) { | ||
const shader = gl.createShader(type); | ||
gl.shaderSource(shader, source); | ||
gl.compileShader(shader); | ||
const success = gl.getShaderParameter(shader, gl.COMPILE_STATUS); | ||
if (success) { | ||
return shader; | ||
} | ||
console.error(gl.getShaderInfoLog(shader)); | ||
gl.deleteShader(shader); | ||
} | ||
|
||
function createProgram(gl, vertexShader, fragmentShader) { | ||
const program = gl.createProgram(); | ||
gl.attachShader(program, vertexShader); | ||
gl.attachShader(program, fragmentShader); | ||
gl.linkProgram(program); | ||
const success = gl.getProgramParameter(program, gl.LINK_STATUS); | ||
if (success) { | ||
return program; | ||
} | ||
console.error(gl.getProgramInfoLog(program)); | ||
gl.deleteProgram(program); | ||
} | ||
|
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function createFullScreenQuad(gl) { | ||
const quadBuffer = gl.createBuffer(); | ||
gl.bindBuffer(gl.ARRAY_BUFFER, quadBuffer); | ||
gl.bufferData( | ||
gl.ARRAY_BUFFER, | ||
new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1]), | ||
gl.STATIC_DRAW | ||
); | ||
return quadBuffer; | ||
} | ||
|
||
const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexShaderSource); | ||
const fragmentShader = createShader( | ||
gl, | ||
gl.FRAGMENT_SHADER, | ||
fragmentShaderSource | ||
); | ||
const program = createProgram(gl, vertexShader, fragmentShader); | ||
const positionAttributeLocation = gl.getAttribLocation(program, "a_position"); | ||
const resolutionUniformLocation = gl.getUniformLocation( | ||
program, | ||
"u_resolution" | ||
); | ||
const timeUniformLocation = gl.getUniformLocation(program, "u_time"); | ||
const quadBuffer = createFullScreenQuad(gl); | ||
|
||
function render() { | ||
canvas.width = window.innerWidth; | ||
canvas.height = window.innerHeight * 0.2; | ||
|
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gl.viewport(0, 0, gl.canvas.width, gl.canvas.height); | ||
gl.clearColor(0, 0, 0, 1); | ||
gl.clear(gl.COLOR_BUFFER_BIT); | ||
gl.useProgram(program); | ||
gl.bindBuffer(gl.ARRAY_BUFFER, quadBuffer); | ||
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gl.enableVertexAttribArray(positionAttributeLocation); | ||
gl.vertexAttribPointer(positionAttributeLocation, 2, gl.FLOAT, false, 0, 0); | ||
gl.uniform2f(resolutionUniformLocation, gl.canvas.width, gl.canvas.height); | ||
gl.uniform1f(timeUniformLocation, performance.now() * 0.001); | ||
|
||
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4); | ||
requestAnimationFrame(render); | ||
} | ||
|
||
requestAnimationFrame(render); | ||
}; |
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