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Follow-up to #766 - Shift linting name logging to debug logging. Instead of sending everything to stdout, we can now have a cleaner "report" - Missed some `log.Printf`(alias for Debug) in helm code, shifted that to info logs - Added some caching logs, whether or not it's a cache hit + time elasped to calculate hash - Changed `time` for `duration_ms` in env loading log. This conflicts with the log time
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