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Fix android issues with dynamic snap points and open keyboard + onAnimate values #1163

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10 changes: 6 additions & 4 deletions src/components/bottomSheet/BottomSheet.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -602,8 +602,9 @@ const BottomSheetComponent = forwardRef<BottomSheet, BottomSheetProps>(
);
const handleOnAnimate = useCallback(
function handleOnAnimate(toPoint: number) {
const keyboardOffset = animatedKeyboardState.value == KEYBOARD_STATE.SHOWN ? animatedKeyboardHeight.value : 0;
const snapPoints = animatedSnapPoints.value;
const toIndex = snapPoints.indexOf(toPoint);
const toIndex = toPoint == 0 ? INITIAL_SNAP_POINT : snapPoints.indexOf(toPoint + keyboardOffset);

print({
component: BottomSheet.name,
Expand Down Expand Up @@ -693,9 +694,10 @@ const BottomSheetComponent = forwardRef<BottomSheet, BottomSheetProps>(
/**
* store next position
*/
animatedNextPosition.value = position;
animatedNextPositionIndex.value =
animatedSnapPoints.value.indexOf(position);
const keyboardOffset = animatedKeyboardState.value == KEYBOARD_STATE.SHOWN ? animatedKeyboardHeight.value : 0;

animatedNextPosition.value = position + keyboardOffset;
animatedNextPositionIndex.value = position == 0 ? INITIAL_SNAP_POINT : animatedSnapPoints.value.indexOf(position + keyboardOffset);
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When the position was 0 (from a fully extended sheet), the index was still specified as -1. But that had the implication that the sheet was closed/closing.
I thought to instead set it to INITIAL_SNAP_POINT (-999), as that conveys a better meaning, especially in the context of the onAnimate callback


/**
* fire `onAnimate` callback
Expand Down