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Update to latest google3 version #312

Merged
merged 2 commits into from
Apr 27, 2023
Merged

Update to latest google3 version #312

merged 2 commits into from
Apr 27, 2023

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jmr
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@jmr jmr commented Apr 24, 2023

  • Use absl::flags and absl::log instead of gflags/glog
  • Use ABSL_UNREACHABLE, requires abseil/abseil-cpp@6a87605
  • New edge/circle intersection ordering predicates
  • New functions GetUVCoordOfEdge and GetIJCoordOfEdge
  • S2PolylineAlignment: Use Norm instead of Norm2
  • S2Polygon::DestructiveUnion: Use priority_queue internally
  • Update CONTRIBUTING.md with more detailed instructions
  • Replace const char * with absl::string_view
  • Replace most gtl::dense_hash_set uses with absl::flat_hash_set
  • Replace most std::set and std::map with absl::flat_hash_set
    and flat_hash_map

jmr added 2 commits April 20, 2023 11:10
* Use absl::flags and absl::log instead of gflags/glog
* Use ABSL_UNREACHABLE, requires abseil/abseil-cpp@6a87605
* New edge/circle intersection ordering predicates
* New functions `GetUVCoordOfEdge` and `GetIJCoordOfEdge`
* S2PolylineAlignment: Use Norm instead of Norm2
* S2Polygon::DestructiveUnion: Use priority_queue internally
* Update CONTRIBUTING.md with more detailed instructions
* Replace `const char *` with `absl::string_view`
* Replace most `gtl::dense_hash_set` uses with `absl::flat_hash_set`
* Replace most `std::set` and `std::map` with `absl::flat_hash_set`
  and `flat_hash_map`
Update to latest google3 version

* Use absl::flags and absl::log instead of gflags/glog
* Use ABSL_UNREACHABLE, requires abseil/abseil-cpp@6a87605
* New edge/circle intersection ordering predicates
* New functions `GetUVCoordOfEdge` and `GetIJCoordOfEdge`
* S2PolylineAlignment: Use Norm instead of Norm2
* S2Polygon::DestructiveUnion: Use priority_queue internally
* Update CONTRIBUTING.md with more detailed instructions
* Replace `const char *` with `absl::string_view`
* Replace most `gtl::dense_hash_set` uses with `absl::flat_hash_set`
* Replace most `std::set` and `std::map` with `absl::flat_hash_set`
  and `flat_hash_map`
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jmr commented Apr 25, 2023

@MBkkt

add_definitions(-DS2_USE_GFLAGS)
endif()
# Don't output anything for LOG(INFO).
add_definitions(-DABSL_MIN_LOG_LEVEL=1)
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Looks like now impossible to disable s2 log, flags, asserts without patching

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Is that going to be a problem for you?

The main reason there was S2_USE_GFLAGS was in case someone didn't have it installed. Since it's all part of absl, it's less important now, but I can imagine people wanting to swap in another flags/logging package or save the size.

I think -DABSL_MIN_LOG_LEVEL=99 -DDABSL_MAX_VLOG_VERBOSITY=0 will disable logging. I don't think there's currently an "absl flags are just constants" option.

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I don't know, just noticed it can be big behavior change

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We'll see if anyone complains.

src/s2/s2cell.h Show resolved Hide resolved
src/s2/s2cell_id_test.cc Show resolved Hide resolved
// The XYZ -> UV conversion is a single division per coordinate, which is
// promised to be at most 0.5*DBL_EPSILON absolute error for values with
// magnitude less than two.
constexpr double kMaxXYZtoUVError = 0.5 * DBL_EPSILON;
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inline constexpr? Or maybe at least todo if you're using C++14
https://quuxplusone.github.io/blog/2022/07/08/inline-constexpr/

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There's an implicit TODO for all these C++17 features when we bump the minimum version.

extern const double kFaceClipErrorRadians;
extern const double kFaceClipErrorUVDist;
extern const double kFaceClipErrorUVCoord;
constexpr double kFaceClipErrorRadians = 3 * DBL_EPSILON;
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Same for all these variables

src/s2/s2edge_crossings_test.cc Show resolved Hide resolved
using PriorityQueue = priority_queue<Pair, vector<Pair>, greater<Pair>>;
PriorityQueue queue; // Least vertices is `top`.
for (size_t i = 0; i < polygons.size(); ++i) {
queue.emplace(polygons[i]->num_vertices(), i);
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Size of polygons doesn't change here, so you can use address instead of compute it in loop with index

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That makes the resulting polygon depend on the addresses of the input polygons, which some clients complained about.

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Hmm I probably should looked how union polygons work.
Ok

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Hmm I understand, above exist comment, I missed it

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But wait, addresses of polygon in vector is monotonically increasing.
So I think this comment was about elements itself (addresses of polygons, not their cell in vector)

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I see. Yeah, the comment was about S2Polygon *. You want to use a unique_ptr<S2Polygon> *? Yeah, that's probably better since it can't be confused with num_vertices.

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I need the index to put the polygon back into the array. Subtracting the pointers to get the index seems a bit roundabout.

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We'll probably do this in a future release.

src/s2/s2polygon.cc Show resolved Hide resolved
src/s2/s2shapeutil_shape_edge_id.h Show resolved Hide resolved
@jmr jmr merged commit d184302 into google:master Apr 27, 2023
@jmr jmr deleted the update-2023-04-20 branch April 27, 2023 07:35
// right angles, that would get a different matching of points for distance
// cost versus squared distance cost. If we had used squared distance for the
// cost the path would be {{0, 0}, {1, 0}, {2, 0}, {3, 1}, {3, 2}}; See
// https://screenshot.googleplex.com/7eeMjdSc5HeSeTD for the costs between the
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Should probably add a check for internal URL's for screenshot.googleplex.com

return ExactIntersectionOrdering( //
ToExact(a), ToExact(b), ToExact(c), ToExact(d), ToExact(m), ToExact(n));

return 0;
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There two returns here (line 913 && 916)

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Shocked the linter doesn't catch this, I'll get it fixed for the next roll. Glad to see you're still contributing btw =D

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4 participants