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Android App Crash, when tracing with GAPID #1508
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Hi @Jakouf, I'm sorry you're having this issue. Do you have a minimal app you could share that exhibits this crash? If so, are you comfortable sending it to me at ? Many thanks, |
Hi All. My System: Windows 7 64bit Looks like the issue connected with surfaceTexture.updateTexImage() Code is:
LogCat
Many thanks, |
Thank you for the additional info. As we're now so close to the festive period, most of the GAPID have now gone on vacation. We'll be sure to look into this with priority in the new year. Thank you for your patience, |
@ben-clayton: I sent you an email with an apk, where you can reproduce the bug. |
Thank you @Jakouf, I'll take a look now. |
I have no excuses for why I got this wrong first time. Fixes: google#1508
I have no excuses for why I got this wrong first time. Fixes: #1508
I have no excuses for why I got this wrong first time. Fixes: google#1508
I have no excuses for why I got this wrong first time. Fixes: #1508
I have currently the problem, when I trace an application with GAPID, that it crashes shortly after the app was launched.
My System: macOS 10.13.2
Android Phone: Pixel 2 XL 8.1.0
GAPID version: 1.0.0
Log from GAPID:
Also the Logcat Log from the Android device
Could that be a problem, that I render from a different thread than the main thread?
When I start this with GAPID 0.9.0 this is working. But already not working anymore in 0.9.6 (I skipped 0.9.6, so therefore I run with 1.0.0 into this problem only now)
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