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Vulkan: Fix bugs about linear images
1. When piping the image data to UI for the texture view, if the image is linear and has row pitch, depth pitch larger than a tightly packed blob, we need to cut off the extra data. 2. For MEC, when pulling image data at the tracing side, if the image is linear, we may need to change the image level pool size, and when mapping the data to the pool, consider the row pitch and depth pitch.
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