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[dawn][d3d] Use returned workgroup info for IR path
Update Dawn's D3D backends to use the workgroup information returned by the Tint HLSL backend, instead of getting it from the inspector. This is in preparation for moving more transforms into the IR backend. Bug: 380043961 Change-Id: Iceef5f90e5e2a4393a5ec84d37f3a21ed388f1f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/219474 Reviewed-by: Antonio Maiorano <[email protected]> Commit-Queue: James Price <[email protected]>
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