fix: dragging and disposing of shadows #8172
Merged
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The basics
The details
Resolves
Fixes #8171
Background
This handles shadow block dragging behavior in a very non-generalized but backwards compatible way. As far as I can think, there's no way for it to be both generalized and backwards compatible, so I chose backwards compatibility.
Our requirements are:
Our constraints are:
dispose
inIDeletable
because it would with the blockdispose
parameters.IDeletable
either because because it would be breaking.IDeleteArea
s. It is not technically binary breaking, but changing what we expect could be behaviorally breaking, the worst kind of breaking.So unless we want to break something, our only option is to special case for blocks for now, and reevaluate for V12.
Proposed changes
So what we're doing is passing the root block to any delete area callbacks, and we're also disposing of the root block. Any draggable-specific hooks are still called on the draggable itself, not the root.
If the draggable is not a block, we just always use the draggable.
Testing
Manually tested: