This repository has been archived by the owner on Sep 14, 2021. It is now read-only.
ARCore SDK for Unity v1.11.0
Breaking changes
None.
New APIs
- Added
ARCoreCameraConfigFilter
APIs with options for the camera capture frame rate and depth camera usage. - Added
MinFPS
,MaxFPS
, andDepthSensorUsage
properties toCameraConfig
.
Deprecations
None.
Behavioral changes
- ARCore Device prefab uses the new
Assets/GoogleARCore/Configurations/DefaultCameraConfigFilter
which will enable 60fps on a subset of ARCore supported devices. For a detailed list, see Supported Devices.
Other changes
- The ARCore service has been renamed to Google Play Services for AR. On Google Play devices it is now distributed as part of Google Play Services.
- Updated
ViewInARIcon.png
loading icon. DetectedPlaneVisualizer
sample component now uses white for all detected planes.- Upgraded PlayServicesResolver plugin to v1.2.122.
- ComputerVision sample now selects the highest CPU resolution with highest FPS for the "High Resolution CPU image" button and the lowest CPU resolution with highest FPS for the "Low Resolution CPU image" button.
- All other samples now select a 60fps configuration when available.
- In ComputerVision sample, moved
RegisterChooseCameraConfigurationCallback
fromStart()
toAwake()
to ensure it is triggered the first timeARCoreSession
is enabled.
Bug fixes
- Fix bug in ComputerVision example where it occasionally displayed a black screen when first launched.