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This repository has been archived by the owner on Sep 14, 2021. It is now read-only.

ARCore SDK for Unity v1.11.0

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@noelvictor1 noelvictor1 released this 05 Aug 21:26
· 16 commits to master since this release
890487a

Breaking changes

None.

New APIs

  • Added ARCoreCameraConfigFilter APIs with options for the camera capture frame rate and depth camera usage.
  • Added MinFPS, MaxFPS, and DepthSensorUsage properties to CameraConfig.

Deprecations

None.

Behavioral changes

  • ARCore Device prefab uses the new Assets/GoogleARCore/Configurations/DefaultCameraConfigFilter which will enable 60fps on a subset of ARCore supported devices. For a detailed list, see Supported Devices.

Other changes

  • The ARCore service has been renamed to Google Play Services for AR. On Google Play devices it is now distributed as part of Google Play Services.
  • Updated ViewInARIcon.png loading icon.
  • DetectedPlaneVisualizer sample component now uses white for all detected planes.
  • Upgraded PlayServicesResolver plugin to v1.2.122.
  • ComputerVision sample now selects the highest CPU resolution with highest FPS for the "High Resolution CPU image" button and the lowest CPU resolution with highest FPS for the "Low Resolution CPU image" button.
  • All other samples now select a 60fps configuration when available.
  • In ComputerVision sample, moved RegisterChooseCameraConfigurationCallback from Start() to Awake() to ensure it is triggered the first time ARCoreSession is enabled.

Bug fixes

  • Fix bug in ComputerVision example where it occasionally displayed a black screen when first launched.