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GPU examples don't work correctly on android #232
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Here are some logs. I hope this helps.
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It seems like the problem is with
Let's debug this. Can you try running an example app from Android Jetpack? Here is one: https://github.com/android/sunflower Other users who faced a similar issue running the example app with Android Jetpack have a related thread here: android/sunflower#295 Please try this and share results. Thanks! |
Thanks for helping. I ran the sunflower project as you said and here are the logs:
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Okay, so it seems there is an issue with running Android Jetpack APIs on your device. Can you try and debug this? Here is a thread for reference: android/sunflower#295 |
@NickTaSpy Can you check out the v0.6.5 release as it has a mali fix that might solve your problem? Appreciate if you could try and let us know the result. |
I tried a few GPU examples and they work fine. Thank you! |
…ting_seperate_model Update selecting model face stylization
I've managed to build and install a few examples that come with mediapipe on my Samsung Galaxy A3 2016 and it looks like most GPU applications don't work correctly like the CPU ones do.
I am running android studio on Linux Mint using VirtualBox but I doubt this is an issue.
Is my phone's GPU not supported?
My bazel flags are like this (my phone doesn't support arm64):
-c opt --config=android_arm
The black shapes in the pictures below are just post processing of the screenshots.
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