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Gio up #764
Gio up #764
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this isn't the final answer: the new Gio API doesn't lend itself very nicely with our (but we don't use explicitly also, it seems the latest Gio version has a somewhat different kerning algorithm. |
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Codecov ReportPatch coverage:
📣 This organization is not using Codecov’s GitHub App Integration. We recommend you install it so Codecov can continue to function properly for your repositories. Learn more Additional details and impacted files@@ Coverage Diff @@
## master #764 +/- ##
==========================================
+ Coverage 73.43% 75.13% +1.69%
==========================================
Files 56 58 +2
Lines 5176 7420 +2244
==========================================
+ Hits 3801 5575 +1774
- Misses 1191 1649 +458
- Partials 184 196 +12
☔ View full report in Codecov by Sentry. |
this needs https://lists.sr.ht/~eliasnaur/gio-patches/patches/40703 I haven't understood (yet?) why the embedded image is so blurry. |
I haven't understood the blur, but I know where it comes from: |
so the blur comes from a different filtering algorithm used deep inside Gio. |
Signed-off-by: Sebastien Binet <[email protected]>
Signed-off-by: Sebastien Binet <[email protected]>
Signed-off-by: Sebastien Binet <[email protected]>
Signed-off-by: Sebastien Binet <[email protected]>
well, this is the best I could come up with. (I have tried different filters from PTAL |
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TBH (maybe my eyes are too blurry already) I can't really see the difference.
Please take a look.