Jitter shadow map dithering pattern across frames when TAA is enabled #97428
+54
−47
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Supersedes: #61834
This closes godotengine/godot-proposals#4179 and closes #53534.
Credit to @Calinou who did most of the work. I just did some final cleanup to improve the quality before it was ready to merge
I ended up rebasing while working on the improvements described in #61834 (comment) so I figured it was less work overall for us to open a new PR.
This PR builds on the current state of #61834, see that PR for a full description/history