Fix no unsaved indicator Save As resource #96363
Merged
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There was no unsaved indicator on the scene after using "Save As..." on an internal resource. That caused the issue where the user did not get a warning if he closed the scene after doing the "Save As..." option.
I added a connect to the
resource_saved
signal on the EditorNode to know when the resource was saved. The signal is only disconnected when theEditorResourcePicker
exit the tree. I don't think it's possible that theresource_saved
signal could be emitted for theedited_resource
onEditorResourcePicker
on which the "Save As..." was used without it to be removed from the tree.