Fix Godot not quitting with --doctool --gdscript-docs
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#95656
Merged
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#82116 moved GDScript doctool code to after Autoloads were loaded. However, to get there,
Main::start()
also selects a main loop, and thus starts running and does not quit. This PR fixes the issue by forcing Godot to quit after 1 main loop iteration.It feels a lot easier than untangling the exact dependencies (and no more, e.g. Autoloads, which use ResourceLoader and may
preload
lots of different things, etc) that are needed to generate docs and then refactoringMain::start()
order to have GDScript doctool happen at the exact "right time". It also feels better than adding GDScript-specific code that deletes previously created main loops!