Fix glTF capitalization in error messages #95603
Merged
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Follow-up to #95578. See also godotengine/godot-docs#9750.
I looked through the glTF module for user-visible errors use "GLTF", and replaced usages of "GLTF" with "glTF".
If an error message was changed in a file, I replaced "GLTF" with "glTF" in comments of the same file.
If a .cpp file was changed, I also changed comments in the associated header file.
There are still some usages of "GLTF" in comments in other files, but they are no longer user-visible.