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Allow box selecting over CanvasItems when Shift is held #94288

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merged 1 commit into from
Aug 27, 2024

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KoBeWi
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@KoBeWi KoBeWi commented Jul 12, 2024

See title.

godot.windows.editor.dev.x86_64_gdtlDepF5d.mp4

This is very useful after #92016, as box selecting over a TileMapLayers is no longer possible, so selecting nodes over tiles became more difficult.

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@Calinou Calinou left a comment

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Tested locally, it works as expected (including the drag distance threshold behavior).

This mimics behavior found in Inkscape (also using Shift), which makes sense.

@akien-mga akien-mga merged commit 3e23f56 into godotengine:master Aug 27, 2024
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Thanks!

@KoBeWi KoBeWi deleted the cursed_code branch August 27, 2024 22:35
@akien-mga akien-mga modified the milestones: 4.x, 4.4 Sep 13, 2024
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4 participants