Add Expand/Collapse Branch right click option to remote scene view #94263
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This adds the Expand/Collapse Branch option to the right click menu in the remote scene view.
godot.windows.editor.dev.x86_64_guzrqu7Fbs.mp4
Note: it feels like there is some room for improvement in the code for actions in the remote view. They are basically copies of functions in scene_tree_dock.cpp, but I'm not sure how this would best be refactored to be reused. Also the same functionality for Expanding/Collapsing a node also exists through "Ctrl+Shift+Click" on the expand arrow, but seems to have another code path than the one in scene_tree_dock.cpp.