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Fix preloading a zip in the web editor #93906
Fix preloading a zip in the web editor #93906
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Amended the commit message to be clearer than "fix" (and squash the commits). Please keep in mind to write clear commit messages for future PRs, see https://github.com/godotengine/godot/blob/master/CONTRIBUTING.md#format-your-commit-messages-with-readability-in-mind |
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Thanks! And congrats for your first merged Godot contribution 🎉 |
Seems like I introduced a bug when rebasing, I changed the include from
|
My bad, I introduced the bug when amending it.
Fixed up with ce16818. We should look into actually including |
My bad, I introduced the bug when amending it.
My bad, I introduced the bug when amending it.
My bad, I introduced the bug when amending it.
My bad, I introduced the bug when amending it.
When the versions went from 3 to 4 the
MainLoop
no longer responds to thefiles_dropped
signal. This change sends thefiles_dropped
signal to the root window and causes it to open the import dialog box.