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Fix visual shader not being updated when switching tabs #93385

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merged 1 commit into from
Jun 20, 2024

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Chaosus
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@Chaosus Chaosus commented Jun 20, 2024

Fix #93383

@Chaosus Chaosus requested a review from a team as a code owner June 20, 2024 10:38
@Chaosus Chaosus added this to the 4.3 milestone Jun 20, 2024
@akien-mga akien-mga merged commit acb9a4e into godotengine:master Jun 20, 2024
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@akien-mga
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Thanks!

@Chaosus Chaosus deleted the vs_fix_updating branch June 20, 2024 15:45
@aaronfranke
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Thanks, this helps with #92576 (making the visual shader and text shader APIs more similar to each other).

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Visual shader is not updated when switching between tabs, which lead to bugs
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