[Editor] Unload addons before quitting to allow cleanup. #93238
Merged
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Fixes #92727
Adds extra plugin unloading step before deleting scene tree to ensure plugins can use the same code for both unloading and disabling plugin.
Existing documentation suggest freeing stuff, including removing nodes in the
_exit_tree
, which can't be done if plugin is unloaded during scene tree deletion. While removing nodes manually is not necessary, unloading other resources might be, and it is needed to handle disabling plugins, doing all of it from the_exit_tree
probably is more convenient than separate_disable_plugin
and resource cleanup.