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Improve description of find_item_by_name() method in MeshLibrary class documentation #92416

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merged 1 commit into from
May 28, 2024

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mateuseap
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What I Did

  • Specified what the find_item_by_name() method in the MeshLibrary class returns if no item is found.

Closes: godotengine/godot-docs#9219

@mateuseap mateuseap requested a review from a team as a code owner May 27, 2024 06:29
doc/classes/MeshLibrary.xml Outdated Show resolved Hide resolved
@AThousandShips AThousandShips added enhancement documentation cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels May 27, 2024
@AThousandShips AThousandShips added this to the 4.3 milestone May 27, 2024
…s doc

Specify what the method find_item_by_name() returns if no item is found.
@mateuseap mateuseap force-pushed the feat/mesh_library branch from 07ca2a3 to c622f20 Compare May 27, 2024 08:52
@akien-mga akien-mga merged commit 4025c8e into godotengine:master May 28, 2024
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@akien-mga
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Thanks!

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find_item_by_name.... not much info, on many functions what their default return value is (usually -1)
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