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Add an identity check to resource unregistration from cache #91897

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merged 1 commit into from
May 16, 2024

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RandomShaper
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This is needed because resources loaded with CACHE_MODE_IGNORE still have path_cache set. (See #88664, this is a fixup of.)

CC @KoBeWi because we had discussed about the implications of always having a cache path set.

Fixes #91811.

This is needed because resources loaded with CACHE_MODE_IGNORE still have path_cache set.
@RandomShaper RandomShaper added this to the 4.3 milestone May 13, 2024
@RandomShaper RandomShaper requested a review from a team as a code owner May 13, 2024 09:57
@akien-mga akien-mga added the bug label May 13, 2024
@akien-mga akien-mga requested a review from KoBeWi May 13, 2024 10:00
@akien-mga akien-mga merged commit 944b95e into godotengine:master May 16, 2024
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@akien-mga
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Thanks!

@RandomShaper RandomShaper deleted the res_unreg_if_true branch May 16, 2024 08:07
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Changing import settings in an image as FontData sometimes fails to update in open scenes
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