-
-
Notifications
You must be signed in to change notification settings - Fork 21.9k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix arm64/Windows build. #91360
Fix arm64/Windows build. #91360
Conversation
Thanks! |
Might be worth checking if some of these changes are needed for |
Note: We can re-enable Embree if we apply this patch: RenderKit/embree#483 I did not submit it here yet because I was hoping it would be accepted by upstream in a timely manner. |
Looks pretty good to me. I think we can include it downstream, together with a patch file in |
Here's a branch with a patch file: https://github.com/aaronfranke/godot/tree/embree-win-arm64-msvc Unfortunately it fails linking, I'm not sure what to do to fix it. @bruvzg Want to take a look? |
I'll check it. |
I do not think it will work. |
raycast/embree
for arm64/Windows.