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Document 0, 90, 180, and 270 degree TileMap cell rotations #91330
Document 0, 90, 180, and 270 degree TileMap cell rotations #91330
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Thanks for contributing :) The commits need to be squashed into one before this can be merged. See here for one explanation on how to do do that. |
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Is the job failure due to something on my end? Or is this PR good to go? |
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Looks good to go to me.
Thanks! And congrats for your first merged Godot contribution 🎉 |
Thanks! Will this show up in the current webpage version of the docs when the next minor release for 4.2 comes out? https://docs.godotengine.org/en/4.2/classes/class_tilesetatlassource.html |
Yes, after it gets cherry-picked it will be included in the online docs too. |
documents 0, 90, 180, and 270 degree TileMap cell rotations