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Only define ENGINE_UPDATE_CHECK_ENABLED in editor builds #90781

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merged 1 commit into from
Apr 17, 2024

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exyxz
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@exyxz exyxz commented Apr 17, 2024

This PR simply makes the piece of code only compile for editor builds, thus reducing tiny bit of binary size from template builds since they don't need to update/upgrade the engine unless they want.

@exyxz exyxz requested a review from a team as a code owner April 17, 2024 07:30
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@exyxz exyxz force-pushed the engine-update-editor branch from 16c2f51 to 2980593 Compare April 17, 2024 08:00
@akien-mga akien-mga merged commit 2d26202 into godotengine:master Apr 17, 2024
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Thanks!

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