Implement hidden class in core to replace "EditorX" class being hidden. #90765
+53
−38
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Fixes #88601
This create a way in
ClassDB
to mark a class as hidden. This value is then used by Create Dialog to skip those class. All Classes that started withEditor
were marked as hidden to match previous behavior.The goal would be to add a similar thing in ScriptServer to enable a
@hide
annotation to do the same for a script which would help for godotengine/godot-proposals#1047I would wait for the ScriptServer counterpart which I am already working on before merging because this in fact remove the posibillity to hide nodes even if it was never really considered a feature.
This should make hiding nodes available to GDExtension at least I think.