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[RTL] Use "visible characters" property for inline object visibility #89395

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merged 1 commit into from
Mar 12, 2024

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@bruvzg bruvzg commented Mar 11, 2024

  • Adds helper methods to the TextServer to find inline object character range and associated glyph index.
  • Adds inline object visibility checks to the RTL (for After Shaping visible characters/glyphs modes).

Fixes #89373

@bruvzg bruvzg added this to the 4.x milestone Mar 11, 2024
@bruvzg bruvzg marked this pull request as ready for review March 12, 2024 08:56
@bruvzg bruvzg requested review from a team as code owners March 12, 2024 08:56
@akien-mga akien-mga modified the milestones: 4.x, 4.3 Mar 12, 2024
@bruvzg bruvzg force-pushed the rtl_ts_img_range branch from 23645d7 to 433de7f Compare March 12, 2024 09:29
@akien-mga akien-mga merged commit 061e0c7 into godotengine:master Mar 12, 2024
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Thanks!

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RichTextLabel: visible_characters does not hide [img] embeds when behaviour is characters after shaping
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