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[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support. #89351

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merged 1 commit into from
Mar 10, 2024

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@bruvzg bruvzg commented Mar 10, 2024

Fixes #86941

@bruvzg bruvzg added this to the 4.3 milestone Mar 10, 2024
@bruvzg bruvzg requested a review from a team as a code owner March 10, 2024 11:19
@akien-mga akien-mga added the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Mar 10, 2024
@akien-mga akien-mga merged commit c973c9f into godotengine:master Mar 10, 2024
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Thanks!

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Cherry-picked for 4.2.2.

@akien-mga akien-mga removed the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Mar 10, 2024
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Godot does not open on compatibility renderer (self-compiled without ANGLE, old AMD GPU)
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