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Add keywords to PhysicsBody{2D,3D}.test_move() for easier discoverability #89318

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merged 1 commit into from
Mar 9, 2024

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Calinou
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@Calinou Calinou commented Mar 9, 2024

…bility

`sweep` is the term used in Unity for collision checks without
moving anything.
@Calinou Calinou requested a review from a team as a code owner March 9, 2024 16:33
@Calinou Calinou added this to the 4.3 milestone Mar 9, 2024
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@Mickeon Mickeon left a comment

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Sure

I'd give it check_collision but keywords are a bit weird right now when matching for the same keyword.

@akien-mga akien-mga merged commit b2b7ea2 into godotengine:master Mar 9, 2024
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Thanks!

@Calinou Calinou deleted the doc-test-move-keywords branch March 13, 2024 22:54
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3 participants