Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement VisibilityNotifier3D in the compatibility backend #88684

Merged
merged 1 commit into from
Feb 23, 2024

Conversation

clayjohn
Copy link
Member

For some reason no one has reported this as missing, but here it is. This gets us slightly closer to having a complete compatibility backend

Copy link
Contributor

@BastiaanOlij BastiaanOlij left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looks good, simpler than I thought :)

@akien-mga akien-mga merged commit 0072a0b into godotengine:master Feb 23, 2024
16 checks passed
@akien-mga
Copy link
Member

Thanks!

@clayjohn clayjohn deleted the GLES3-visibility-notifier branch February 24, 2024 20:38
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants