Change glow calculation back to max(r,g,b)
#88612
Merged
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Follow up on #87360 based on a remark by @clayjohn :
In this PR I change the calculation back to max(r, g, b) which gives a more pronounced glow on all colors. I've also renamed the variable because it isn't really a luminance calculation, it's really the max strength that is important here for the glow, as we end up using the color as is. I think with the normal luminance calculation we're actually doubling up and making the glow fairly unusable..