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Revamp godot.natvis to improve VS debugging experience #87053

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merged 1 commit into from
Jan 15, 2024

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nikitalita
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This updates the natvis files for godot substantially and makes debugging the Godot engine in Windows a lot more pleasant:

  • Adds Array, TypedArray, Dictionary, and NodePath visualizers
  • Displays HashMap entries by [key] = [value] by default, similar to the MS std::map visualizer
  • Fixes bugs with Variant display for Object and all of the packed arrays
  • StringName summary view no longer displays only memory address if cname is set

@nikitalita nikitalita requested a review from a team as a code owner January 10, 2024 18:14
@AThousandShips AThousandShips added this to the 4.x milestone Jan 10, 2024
@akien-mga akien-mga changed the title Update godot.natvis Revamp godot.natvis to improve VS debugging experience Jan 11, 2024
@akien-mga akien-mga modified the milestones: 4.x, 4.3 Jan 11, 2024
@akien-mga akien-mga merged commit 14d68ad into godotengine:master Jan 15, 2024
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@akien-mga
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Thanks!

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3 participants