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Fix various spelling errors across engine solution #86787

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ryevdokimov
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Found a couple spelling errors while skimming through code, then decided to utilize Visual Studio's built in spell checker across the solution since this is a semi new feature and I figured someone would eventually do this anyways. Fixed some obvious spelling errors and ignored minor grammatical things to avoid being pedantic.

@ryevdokimov ryevdokimov requested a review from a team as a code owner January 4, 2024 15:10
@akien-mga akien-mga added this to the 4.3 milestone Jan 4, 2024
@akien-mga akien-mga merged commit c10d268 into godotengine:master Jan 8, 2024
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@akien-mga
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Thanks!

@ryevdokimov ryevdokimov deleted the code-spell-check branch January 8, 2024 23:41
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3 participants