[D3D12] Add support for building with MinGW. #86150
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Some
godot-nir-static
changes required, see godotengine/godot-nir-static#2 (for MinGW only, MSVC build should work without it).Tested building and running on:
Compiling docs update (godotengine/godot-docs#8624)
Note: PIX do not have MinGW import libs, but it's possible to generate it using following commands (from PIX runtime folder):