[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native. #85785
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I think it's pretty clear that using ANGLE over Metal on macOS was a total failure. Unlike ANGLE over DX11 on Windows which seems to be doing a good job for supporting older hardware, it's causing a lot more issues than fixing.
Superseded #84563
Fixes #85619
Fixes #84591