Add isometric cell shape mode to AStarGrid2D
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#81267
Merged
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I know some users are requesting this. This will ease up to set up this class to work with isometric TileMap's.
So I've added a new property
cell_shape
(just like the property in theTileSet
) and enum for thisCellShape
which has 3 values:CELL_SHAPE_SQUARE
(default) andCELL_SHAPE_ISOMETRIC_RIGHT
/CELL_SHAPE_ISOMETRIC_DOWN
(corresponds toTILE_LAYOUT_DIAMOND_RIGHT
andTILE_LAYOUT_DIAMOND_DOWN
enum of theTileSet
respectively).This will simply modify the resulted world coordinates and do not affect the id layout of the grid (the
update
method call still required if changed).You can check the small demo project which demonstrates this change:
IsometricAStarGrid2D.zip