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Fix OptionButton minimum size when "Fit Longest Item" is enabled #80366

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timothyqiu
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OptionButton's minimum size is wrong when "Fit Longest Item" is enabled and there is no item.

Before After
ksnip_20230807-172654 ksnip_20230807-172656

_refresh_size_cache() is moved away from the constructor because it needs to access theme_cache.normal which is not available until NOTIFICATION_POSTINITIALIZE.

@timothyqiu timothyqiu added bug topic:gui cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release labels Aug 7, 2023
@timothyqiu timothyqiu added this to the 4.2 milestone Aug 7, 2023
@timothyqiu timothyqiu requested a review from a team as a code owner August 7, 2023 09:33
@akien-mga akien-mga requested a review from YuriSizov August 7, 2023 09:34
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Makes sense, good catch!

@akien-mga akien-mga merged commit b49478a into godotengine:master Aug 8, 2023
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Thanks!

@timothyqiu timothyqiu deleted the option-button-lean-and-mean branch August 8, 2023 15:08
@YuriSizov
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Cherry-picked for 4.1.3.

@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Oct 19, 2023
@YuriSizov YuriSizov changed the title Fix OptionButton min size when fit longest item is enabled Fix OptionButton minimum size when "Fit Longest Item" is enabled Oct 26, 2023
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3 participants