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Fix physics server force integration docs #80166
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Similar suggestions for the PhysicsServer3D equivalents, too
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Thanks for the thorough reviews! I've standardized on "standard force integration" now, as a natural counterpart to "custom" (the word which I also added in the documentation now, inspired by the documentation of rendering callbacks). Note Edit: I'm not a huge fan of the (pre-existing) "gravity and air friction" mention as it is, please feel free to suggest an improvement. |
The "air friction" part should probably be replaced with "damping", like you've already done with |
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Thanks! |
Removed incorrect information, added correct information. Based on #79977 (comment) and added more details.
cc @mihe