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Fix infinite loop on EOF in the command line debugger #78111

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merged 1 commit into from
Jun 12, 2023

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sbarkeha
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When using the command line debugger (godot -d) on Unix systems, when entering an EOF (ctrl+D), the debugger enters an infinite loop.

Adding a check for EOF in the debugger loop exits the debugger when EOF is entered.

Fixes #50170.

When using the command line debugger (godot -d) on Unix systems, when
entering an EOF (ctrl+D), the debugger enters an infinite loop.

Adding a check for EOF in the debugger loop exits the debugger when EOF
is entered.

Fixes godotengine#50170.
@sbarkeha sbarkeha requested a review from a team as a code owner June 11, 2023 11:29
@YeldhamDev YeldhamDev added this to the 4.1 milestone Jun 11, 2023
@akien-mga akien-mga merged commit e95decf into godotengine:master Jun 12, 2023
@akien-mga
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Thanks! And congrats for your first merged Godot contribution 🎉

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Command line debugger enters infinite loop on Ctrl+D (end of transmission) character
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