Fix case where mutex is never unlocked #67441
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
pattern_preview_mutex
guardspattern_preview_queue
, but due to how the code was written, it could remain locked even after the thread exits.I found this while compiling Godot on Windows with
/MTd
, which enables standard library debug checks and uses the debug runtime library. However by default Godot always uses/MT
, so errors like this easily fly under the radar. (more info here #31608)