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Use Packed*Array
over Vector<T>
in Variant
#67220
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It seems fine, and more consistent with GDExtension code. Is there a practical reason for the rename, or it's just a style change?
Mostly stylistical, but makes it much easier to tell what |
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There's no CI? |
It's too old, needs a new push |
Also shuffles some method definitions and declarations to be more consistent with the way the Variant types are ordered across the codebase. And removes an unnecessary JSON assign (`JSON::stringify` can now be accessed statically)
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There we go (I think). |
Same as godotengine#67220 but for `typed_array.h`
Thanks! |
Also shuffles some method definitions and declarations to be more consistent with the way the Variant types are ordered across the codebase.
... Also removes an unnecessary JSON assign (JSON::stringify
can now be accessed statically).