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Restore RigidBody2/3D, SoftBody names in physics #64894
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akien-mga
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fabriceci:remove-dynamic-bodies-name
Aug 26, 2022
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Nit: Would it be better to leave these as
BODY_MODE_DYNAMIC*
? Would they apply to soft bodies or other body types?There was a problem hiding this comment.
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You need to understand how the bodies are organised internally to use the PhysicServer.
All bodies are RigidBodies with different modes. For example, a StaticBody is a RigidBody with infinite mass. As this can be difficult for a beginner to understand, there are several nodes.
The only exception is the SoftBody which inherits from MeshInstance.
In one of the two proposals the user has made a small tree that may help to understand.
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Got it, thanks for clarifying!