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Tweaks to improve the Project Manager display at small sizes #61215
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Preview with the minimum size ignored for demonstration purposes: simplescreenrecorder-2022-05-20_14.33.11.mp4simplescreenrecorder-2022-05-20_14.35.33.mp4Tip: To ignore Godot's minimum window size without recompiling using KWin, press Alt + F3 then choose More Actions > Configure Special Application Settings…: Then use Add Property… in the bottom-left corner of the dialog and search for Minimum Size. You may have to do this twice due to a KWin bug. |
Looks pretty good. Maybe we could also shorten (or simply hide) the version label when the window is too small to avoid the overlap (though I guess it doesn't happen when the minsize is respected, but maybe it can make it possible to reduce the minsize further?). |
Thanks! |
Indeed, this is worth looking into to further improve display on Android. I would shorten the label to still display To save a bit of space on the full version label, we could drop the |
Follow-up to godotengine#61215. (cherry picked from commit 6f5be1f)
GridContainer
depending on the window size.OptionButton
s in the Asset Library tab to allow this menu to shrink down farther.This PR would make sense to merge before #61211. With both of these PRs combined, we can get down to about 520px wide before things start clipping, and it's not trivial to make the Asset Library tab shrink more than that.