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Wrapper functions for uploading buffers to OpenGL take all sizes and offsets in bytes. Some buffer sizes are specified as units (e.g. float) so require conversion to bytes when calling the buffer upload functions.
Two such bugs have been fixed in blendshapes, and parameter names and comments have been changed to emphasize that sizes should be in bytes.
In addition DEV_ASSERTS in the upload wrappers have been changed to ERR_FAIL.
Fixes upload size bug in #58078
Bug introduced in #51363
Notes
ERR_FAIL_COND
sDEV_ENABLED
only, but only if profiling shows this to be a problem.