Portals - fix gameplay monitor unloading #57033
Merged
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The gameplay monitor wasn't being unloaded correctly in between levels. This meant that exit signals were not being sent, and entered signals for the new level were being missed.
This PR sends appropriate exit signals on unloading, and clear the data.
Fixes #56494
Notes
RoomManager
does get deleted usually between levels, however the actualPortalRenderer
acts more like a global, so needs explicit deletion of data between levels.Testing
Run the MRP in the linked issue.
Output is now correctly: